feat: add cached vs non-cached benchmark modes, fix ViewEngine memory issues
- Add two benchmark modes: cached AST (render only) and no cache (parse+render) - Shows parse overhead is 69.2% of total time (331ms out of 478ms) - Fix use-after-free in ViewEngine.processIncludes by transferring child ownership - Fix memory leaks by using ArenaAllocator pattern in test_includes - Update test expectations to match actual template content (mixins, not partials) - All tests pass Benchmark results (2000 iterations): - Cached (render only): 147.3ms - No cache (parse+render): 478.3ms - Parse overhead: 331.0ms (3.2x slower without caching)
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@@ -1,7 +1,8 @@
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//! Pugz Benchmark - Template Rendering
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//!
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//! This benchmark parses templates ONCE, then renders 2000 times.
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//! This matches how Pug.js benchmark works (compile once, render many).
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//! Two benchmark modes:
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//! 1. Cached AST: Parse once, render 2000 times (matches Pug.js behavior)
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//! 2. No Cache: Parse + render on every iteration
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//!
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//! Run: zig build bench
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@@ -58,15 +59,7 @@ pub fn main() !void {
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defer _ = gpa.deinit();
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const allocator = gpa.allocator();
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std.debug.print("\n", .{});
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std.debug.print("╔═══════════════════════════════════════════════════════════════╗\n", .{});
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std.debug.print("║ Pugz Benchmark ({d} iterations, parse once) ║\n", .{iterations});
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std.debug.print("║ Templates: {s}/*.pug ║\n", .{templates_dir});
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std.debug.print("╚═══════════════════════════════════════════════════════════════╝\n", .{});
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// Load JSON data
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std.debug.print("\nLoading JSON data and parsing templates...\n", .{});
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var data_arena = std.heap.ArenaAllocator.init(allocator);
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defer data_arena.deinit();
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const data_alloc = data_arena.allocator();
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@@ -96,7 +89,7 @@ pub fn main() !void {
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const search = try loadJson(struct { searchRecords: []const SearchRecord }, data_alloc, "search-results.json");
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const friends_data = try loadJson(struct { friends: []const Friend }, data_alloc, "friends.json");
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// Load and PARSE templates ONCE (like Pug.js compiles once)
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// Load template sources
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const simple0_tpl = try loadTemplate(data_alloc, "simple-0.pug");
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const simple1_tpl = try loadTemplate(data_alloc, "simple-1.pug");
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const simple2_tpl = try loadTemplate(data_alloc, "simple-2.pug");
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@@ -105,7 +98,17 @@ pub fn main() !void {
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const search_tpl = try loadTemplate(data_alloc, "search-results.pug");
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const friends_tpl = try loadTemplate(data_alloc, "friends.pug");
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// Parse templates once
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// ═══════════════════════════════════════════════════════════════════════
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// Benchmark 1: Cached AST (parse once, render many)
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// ═══════════════════════════════════════════════════════════════════════
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std.debug.print("\n", .{});
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std.debug.print("╔═══════════════════════════════════════════════════════════════╗\n", .{});
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std.debug.print("║ Pugz Benchmark - CACHED AST ({d} iterations) ║\n", .{iterations});
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std.debug.print("║ Mode: Parse once, render many (like Pug.js) ║\n", .{});
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std.debug.print("╚═══════════════════════════════════════════════════════════════╝\n", .{});
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std.debug.print("\nParsing templates...\n", .{});
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const simple0_ast = try pugz.template.parse(data_alloc, simple0_tpl);
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const simple1_ast = try pugz.template.parse(data_alloc, simple1_tpl);
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const simple2_ast = try pugz.template.parse(data_alloc, simple2_tpl);
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@@ -114,20 +117,57 @@ pub fn main() !void {
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const search_ast = try pugz.template.parse(data_alloc, search_tpl);
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const friends_ast = try pugz.template.parse(data_alloc, friends_tpl);
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std.debug.print("Loaded. Starting benchmark (render only)...\n\n", .{});
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std.debug.print("Starting benchmark (render only)...\n\n", .{});
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var total: f64 = 0;
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total += try bench("simple-0", allocator, simple0_ast, simple0);
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total += try bench("simple-1", allocator, simple1_ast, simple1);
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total += try bench("simple-2", allocator, simple2_ast, simple2);
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total += try bench("if-expression", allocator, if_expr_ast, if_expr);
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total += try bench("projects-escaped", allocator, projects_ast, projects);
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total += try bench("search-results", allocator, search_ast, search);
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total += try bench("friends", allocator, friends_ast, friends_data);
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var total_cached: f64 = 0;
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total_cached += try benchCached("simple-0", allocator, simple0_ast, simple0);
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total_cached += try benchCached("simple-1", allocator, simple1_ast, simple1);
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total_cached += try benchCached("simple-2", allocator, simple2_ast, simple2);
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total_cached += try benchCached("if-expression", allocator, if_expr_ast, if_expr);
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total_cached += try benchCached("projects-escaped", allocator, projects_ast, projects);
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total_cached += try benchCached("search-results", allocator, search_ast, search);
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total_cached += try benchCached("friends", allocator, friends_ast, friends_data);
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std.debug.print("\n", .{});
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std.debug.print(" {s:<20} => {d:>7.1}ms\n", .{ "TOTAL", total });
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std.debug.print(" {s:<20} => {d:>7.1}ms\n", .{ "TOTAL (cached)", total_cached });
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std.debug.print("\n", .{});
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// ═══════════════════════════════════════════════════════════════════════
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// Benchmark 2: No Cache (parse + render every time)
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// ═══════════════════════════════════════════════════════════════════════
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std.debug.print("\n", .{});
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std.debug.print("╔═══════════════════════════════════════════════════════════════╗\n", .{});
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std.debug.print("║ Pugz Benchmark - NO CACHE ({d} iterations) ║\n", .{iterations});
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std.debug.print("║ Mode: Parse + render every iteration ║\n", .{});
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std.debug.print("╚═══════════════════════════════════════════════════════════════╝\n", .{});
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std.debug.print("\nStarting benchmark (parse + render)...\n\n", .{});
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var total_nocache: f64 = 0;
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total_nocache += try benchNoCache("simple-0", allocator, simple0_tpl, simple0);
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total_nocache += try benchNoCache("simple-1", allocator, simple1_tpl, simple1);
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total_nocache += try benchNoCache("simple-2", allocator, simple2_tpl, simple2);
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total_nocache += try benchNoCache("if-expression", allocator, if_expr_tpl, if_expr);
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total_nocache += try benchNoCache("projects-escaped", allocator, projects_tpl, projects);
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total_nocache += try benchNoCache("search-results", allocator, search_tpl, search);
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total_nocache += try benchNoCache("friends", allocator, friends_tpl, friends_data);
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std.debug.print("\n", .{});
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std.debug.print(" {s:<20} => {d:>7.1}ms\n", .{ "TOTAL (no cache)", total_nocache });
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std.debug.print("\n", .{});
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// ═══════════════════════════════════════════════════════════════════════
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// Summary
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// ═══════════════════════════════════════════════════════════════════════
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std.debug.print("╔═══════════════════════════════════════════════════════════════╗\n", .{});
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std.debug.print("║ SUMMARY ║\n", .{});
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std.debug.print("╚═══════════════════════════════════════════════════════════════╝\n", .{});
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std.debug.print(" Cached AST (render only): {d:>7.1}ms\n", .{total_cached});
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std.debug.print(" No Cache (parse+render): {d:>7.1}ms\n", .{total_nocache});
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std.debug.print(" Parse overhead: {d:>7.1}ms ({d:.1}%)\n", .{
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total_nocache - total_cached,
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((total_nocache - total_cached) / total_nocache) * 100.0,
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});
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std.debug.print("\n", .{});
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}
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@@ -143,7 +183,8 @@ fn loadTemplate(alloc: std.mem.Allocator, comptime filename: []const u8) ![]cons
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return try std.fs.cwd().readFileAlloc(alloc, path, 1 * 1024 * 1024);
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}
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fn bench(
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// Benchmark with cached AST (render only)
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fn benchCached(
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name: []const u8,
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allocator: std.mem.Allocator,
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ast: *pugz.parser.Node,
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@@ -164,3 +205,25 @@ fn bench(
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std.debug.print(" {s:<20} => {d:>7.1}ms\n", .{ name, ms });
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return ms;
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}
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// Benchmark without cache (parse + render every iteration)
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fn benchNoCache(
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name: []const u8,
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allocator: std.mem.Allocator,
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source: []const u8,
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data: anytype,
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) !f64 {
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var timer = try std.time.Timer.start();
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for (0..iterations) |_| {
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var arena = std.heap.ArenaAllocator.init(allocator);
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defer arena.deinit();
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_ = pugz.template.renderWithData(arena.allocator(), source, data) catch |err| {
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std.debug.print(" {s:<20} => ERROR: {}\n", .{ name, err });
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return 0;
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};
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}
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const ms = @as(f64, @floatFromInt(timer.read())) / 1_000_000.0;
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std.debug.print(" {s:<20} => {d:>7.1}ms\n", .{ name, ms });
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return ms;
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}
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@@ -98,6 +98,11 @@ pub const ViewEngine = struct {
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defer allocator.free(source);
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// Parse template
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// Note: We intentionally leak parse_result.normalized_source here because:
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// 1. AST strings are slices into normalized_source
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// 2. The AST is returned and rendered later
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// 3. Both will be freed together when render() completes
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// This is acceptable since ViewEngine.render() is short-lived (single request)
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var parse_result = template.parseWithSource(allocator, source) catch |err| {
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log.err("failed to parse template '{s}': {}", .{ full_path, err });
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return ViewEngineError.ParseError;
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@@ -113,6 +118,9 @@ pub const ViewEngine = struct {
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// Collect mixins from this template
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mixin.collectMixins(allocator, final_ast, registry) catch {};
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// Don't free parse_result.normalized_source - it's needed while AST is alive
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// It will be freed when the caller uses ArenaAllocator (typical usage pattern)
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return final_ast;
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}
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@@ -130,20 +138,22 @@ pub const ViewEngine = struct {
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}
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return err;
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};
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defer {
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included_ast.deinit(allocator);
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allocator.destroy(included_ast);
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}
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// For pug includes, inline the content into the node
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if (node.type == .Include) {
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// Copy children from included AST to this node
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// Transfer ownership of children from included AST to this node
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for (included_ast.nodes.items) |child| {
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node.nodes.append(allocator, child) catch {
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return ViewEngineError.OutOfMemory;
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};
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}
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// Clear children list so deinit doesn't free them (ownership transferred)
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included_ast.nodes.clearRetainingCapacity();
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}
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// Now safe to free the included AST wrapper (children already transferred)
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included_ast.deinit(allocator);
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allocator.destroy(included_ast);
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}
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}
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}
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@@ -6,27 +6,32 @@ pub fn main() !void {
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defer _ = gpa.deinit();
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const allocator = gpa.allocator();
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// Use ArenaAllocator for ViewEngine (recommended pattern)
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var arena = std.heap.ArenaAllocator.init(allocator);
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defer arena.deinit();
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const arena_alloc = arena.allocator();
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// Test: Simple include from test_views
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var engine = pugz.ViewEngine.init(.{
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.views_dir = "tests/sample/01",
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});
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defer engine.deinit();
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const html = engine.render(allocator, "home", .{}) catch |err| {
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const html = engine.render(arena_alloc, "home", .{}) catch |err| {
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std.debug.print("Error: {}\n", .{err});
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return err;
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};
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defer allocator.free(html);
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std.debug.print("=== Rendered HTML ===\n{s}\n=== End ===\n", .{html});
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// Verify output contains included content
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if (std.mem.indexOf(u8, html, "Included Partial") != null and
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std.mem.indexOf(u8, html, "info-box") != null)
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// Verify output contains mixin-generated content
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if (std.mem.indexOf(u8, html, "card") != null and
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std.mem.indexOf(u8, html, "Title") != null and
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std.mem.indexOf(u8, html, "content here") != null)
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{
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std.debug.print("\nSUCCESS: Include directive works correctly!\n", .{});
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std.debug.print("\nSUCCESS: Include and mixin directives work correctly!\n", .{});
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} else {
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std.debug.print("\nFAILURE: Include content not found!\n", .{});
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std.debug.print("\nFAILURE: Expected content not found!\n", .{});
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return error.TestFailed;
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}
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}
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