- demo build fix.
- README changes for bench values.
This commit is contained in:
125
README.md
125
README.md
@@ -37,7 +37,7 @@ exe.root_module.addImport("pugz", pugz_dep.module("pugz"));
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## Usage
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### ViewEngine (Recommended)
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### ViewEngine
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The `ViewEngine` provides file-based template management for web servers.
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@@ -112,6 +112,87 @@ fn handler(_: *Handler, _: *httpz.Request, res: *httpz.Response) !void {
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}
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```
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### Compiled Templates (Maximum Performance)
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For production deployments, pre-compile `.pug` templates to Zig functions at build time. This eliminates parsing overhead and provides type-safe data binding.
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**Step 1: Update your `build.zig`**
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```zig
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const std = @import("std");
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const pugz = @import("pugz");
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pub fn build(b: *std.Build) void {
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const target = b.standardTargetOptions(.{});
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const optimize = b.standardOptimizeOption(.{});
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const pugz_dep = b.dependency("pugz", .{
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.target = target,
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.optimize = optimize,
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});
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// Add template compilation step
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const compile_templates = pugz.compile_tpls.addCompileStep(b, .{
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.name = "compile-templates",
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.source_dirs = &.{"views/pages", "views/partials"},
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.output_dir = "generated",
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});
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// Templates module from compiled output
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const templates_mod = b.createModule(.{
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.root_source_file = compile_templates.getOutput(),
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});
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const exe = b.addExecutable(.{
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.name = "myapp",
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.root_module = b.createModule(.{
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.root_source_file = b.path("src/main.zig"),
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.target = target,
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.optimize = optimize,
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.imports = &.{
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.{ .name = "pugz", .module = pugz_dep.module("pugz") },
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.{ .name = "templates", .module = templates_mod },
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},
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}),
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});
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// Ensure templates compile before building
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exe.step.dependOn(&compile_templates.step);
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b.installArtifact(exe);
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}
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```
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**Step 2: Use compiled templates**
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```zig
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const templates = @import("templates");
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fn handler(res: *httpz.Response) !void {
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res.content_type = .HTML;
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res.body = try templates.pages_home.render(res.arena, .{
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.title = "Home",
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.name = "Alice",
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});
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}
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```
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**Template naming:**
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- `views/pages/home.pug` → `templates.pages_home`
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- `views/pages/product-detail.pug` → `templates.pages_product_detail`
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- Directory separators and dashes become underscores
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**Benefits:**
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- Zero parsing overhead at runtime
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- Type-safe data binding with compile-time errors
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- Template inheritance (`extends`/`block`) fully resolved at build time
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**Current limitations:**
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- `each`/`if` statements not yet supported in compiled mode
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- All data fields must be `[]const u8`
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See `examples/demo/` for a complete working example.
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---
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## ViewEngine Options
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@@ -154,28 +235,40 @@ const html = try engine.render(arena.allocator(), "index", data);
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## Benchmarks
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Same templates and data (`benchmarks/templates/`), MacBook Air M2, 2000 iterations, best of 5 runs.
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Same templates and data (`src/tests/benchmarks/templates/`), MacBook Air M2, 2000 iterations, best of 5 runs.
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Both Pug.js and Pugz parse templates once, then measure render-only time.
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### Benchmark Modes
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| Template | Pug.js | Pugz | Speedup |
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|----------|--------|------|---------|
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| simple-0 | 0.8ms | 0.2ms | 4x |
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| simple-1 | 1.5ms | 0.9ms | 1.7x |
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| simple-2 | 1.7ms | 2.4ms | 0.7x |
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| if-expression | 0.6ms | 0.4ms | 1.5x |
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| projects-escaped | 4.6ms | 2.4ms | 1.9x |
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| search-results | 15.3ms | 17.7ms | 0.9x |
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| friends | 156.7ms | 132.2ms | 1.2x |
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| **TOTAL** | **181.3ms** | **156.2ms** | **1.16x** |
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| Mode | Description |
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|------|-------------|
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| **Pug.js** | Node.js Pug - compile once, render many |
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| **Prerender** | Pugz - parse + render every iteration (no caching) |
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| **Cached** | Pugz - parse once, render many (like Pug.js) |
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| **Compiled** | Pugz - pre-compiled to Zig functions (zero parse overhead) |
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### Results
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| Template | Pug.js | Prerender | Cached | Compiled |
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|----------|--------|-----------|--------|----------|
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| simple-0 | 0.8ms | 23.1ms | 132.3µs | 15.9µs |
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| simple-1 | 1.5ms | 33.5ms | 609.3µs | 17.3µs |
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| simple-2 | 1.7ms | 38.4ms | 936.8µs | 17.8µs |
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| if-expression | 0.6ms | 28.8ms | 23.0µs | 15.5µs |
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| projects-escaped | 4.6ms | 34.2ms | 1.2ms | 15.8µs |
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| search-results | 15.3ms | 34.0ms | 43.5µs | 15.6µs |
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| friends | 156.7ms | 34.7ms | 739.0µs | 16.8µs |
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| **TOTAL** | **181.3ms** | **227.7ms** | **3.7ms** | **114.8µs** |
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Compiled templates are ~32x faster than cached and ~2000x faster than prerender.
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### Run Benchmarks
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Run benchmarks:
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```bash
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# Pugz
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# Pugz (all modes)
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zig build bench
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# Pug.js (for comparison)
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cd benchmarks/pugjs && npm install && npm run bench
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cd src/tests/benchmarks/pugjs && npm install && npm run bench
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```
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---
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@@ -39,27 +39,10 @@ pub fn build(b: *std.Build) void {
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// ===========================================================================
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// Main Executable
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// ===========================================================================
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// Check if compiled templates exist
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const has_templates = blk: {
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var dir = std.fs.cwd().openDir("generated", .{}) catch break :blk false;
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dir.close();
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break :blk true;
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};
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// Build imports list
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var imports: std.ArrayListUnmanaged(std.Build.Module.Import) = .{};
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defer imports.deinit(b.allocator);
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imports.append(b.allocator, .{ .name = "pugz", .module = pugz_mod }) catch @panic("OOM");
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imports.append(b.allocator, .{ .name = "httpz", .module = httpz_dep.module("httpz") }) catch @panic("OOM");
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// Only add templates module if they exist
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if (has_templates) {
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// Templates module - uses output from compile step
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const templates_mod = b.createModule(.{
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.root_source_file = b.path("generated/root.zig"),
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.root_source_file = compile_templates.getOutput(),
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});
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imports.append(b.allocator, .{ .name = "templates", .module = templates_mod }) catch @panic("OOM");
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}
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const exe = b.addExecutable(.{
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.name = "demo",
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@@ -67,10 +50,17 @@ pub fn build(b: *std.Build) void {
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.root_source_file = b.path("src/main.zig"),
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.target = target,
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.optimize = optimize,
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.imports = imports.items,
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.imports = &.{
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.{ .name = "pugz", .module = pugz_mod },
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.{ .name = "httpz", .module = httpz_dep.module("httpz") },
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.{ .name = "templates", .module = templates_mod },
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},
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}),
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});
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// Ensure templates are compiled before building the executable
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exe.step.dependOn(&compile_templates.step);
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b.installArtifact(exe);
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// Run step
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@@ -242,8 +242,7 @@ fn home(app: *App, _: *httpz.Request, res: *httpz.Response) !void {
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break :blk try templates.pages_home.render(res.arena, .{
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.title = "Home",
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.cartCount = "2",
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.authenticated = true,
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.items = sample_products,
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.authenticated = "true",
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});
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} else app.view.render(res.arena, "pages/home", .{
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.title = "Home",
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@@ -315,7 +314,6 @@ fn cart(app: *App, _: *httpz.Request, res: *httpz.Response) !void {
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.subtotal = sample_cart.subtotal,
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.tax = sample_cart.tax,
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.total = sample_cart.total,
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.cartItems = &sample_cart_items,
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});
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} else app.view.render(res.arena, "pages/cart", .{
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.title = "Shopping Cart",
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@@ -132,7 +132,8 @@ pub fn main() !void {
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total_cached += try benchCached("friends", allocator, friends_ast, friends_data);
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std.debug.print("\n", .{});
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std.debug.print(" {s:<20} => {d:>7.1}ms\n", .{ "TOTAL (cached)", total_cached });
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const t_cached = formatTime(total_cached);
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std.debug.print(" {s:<20} => {d:>7.1}{s}\n", .{ "TOTAL (cached)", t_cached.value, t_cached.unit });
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std.debug.print("\n", .{});
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// ═══════════════════════════════════════════════════════════════════════
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@@ -156,7 +157,8 @@ pub fn main() !void {
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total_nocache += try benchNoCache("friends", allocator, friends_tpl, friends_data);
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std.debug.print("\n", .{});
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std.debug.print(" {s:<20} => {d:>7.1}ms\n", .{ "TOTAL (no cache)", total_nocache });
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const t_nocache = formatTime(total_nocache);
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std.debug.print(" {s:<20} => {d:>7.1}{s}\n", .{ "TOTAL (no cache)", t_nocache.value, t_nocache.unit });
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std.debug.print("\n", .{});
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// ═══════════════════════════════════════════════════════════════════════
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@@ -180,34 +182,50 @@ pub fn main() !void {
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total_compiled += try benchCompiled("friends", allocator, compiled.friends);
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std.debug.print("\n", .{});
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std.debug.print(" {s:<20} => {d:>7.1}ms\n", .{ "TOTAL (compiled)", total_compiled });
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const t_compiled = formatTime(total_compiled);
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std.debug.print(" {s:<20} => {d:>7.1}{s}\n", .{ "TOTAL (compiled)", t_compiled.value, t_compiled.unit });
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std.debug.print("\n", .{});
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// ═══════════════════════════════════════════════════════════════════════
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// Summary
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// Summary (all values in ns internally, formatted for display)
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// ═══════════════════════════════════════════════════════════════════════
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const t_cached_sum = formatTime(total_cached);
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const t_nocache_sum = formatTime(total_nocache);
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const t_compiled_sum = formatTime(total_compiled);
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const t_parse_overhead = formatTime(total_nocache - total_cached);
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std.debug.print("╔═══════════════════════════════════════════════════════════════╗\n", .{});
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std.debug.print("║ SUMMARY ║\n", .{});
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std.debug.print("╚═══════════════════════════════════════════════════════════════╝\n", .{});
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std.debug.print(" Cached AST (render only): {d:>7.1}ms\n", .{total_cached});
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std.debug.print(" No Cache (parse+render): {d:>7.1}ms\n", .{total_nocache});
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std.debug.print(" Cached AST (render only): {d:>7.1}{s}\n", .{ t_cached_sum.value, t_cached_sum.unit });
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std.debug.print(" No Cache (parse+render): {d:>7.1}{s}\n", .{ t_nocache_sum.value, t_nocache_sum.unit });
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if (total_compiled > 0) {
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std.debug.print(" Compiled (zero parse): {d:>7.1}ms\n", .{total_compiled});
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std.debug.print(" Compiled (zero parse): {d:>7.1}{s}\n", .{ t_compiled_sum.value, t_compiled_sum.unit });
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}
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std.debug.print("\n", .{});
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std.debug.print(" Parse overhead: {d:>7.1}ms ({d:.1}%)\n", .{
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total_nocache - total_cached,
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std.debug.print(" Parse overhead: {d:>7.1}{s} ({d:.1}%)\n", .{
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t_parse_overhead.value,
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t_parse_overhead.unit,
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((total_nocache - total_cached) / total_nocache) * 100.0,
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});
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if (total_compiled > 0) {
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std.debug.print(" Cached vs Compiled: {d:>7.1}ms ({d:.1}x faster)\n", .{
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total_cached - total_compiled,
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std.debug.print(" Cached vs Compiled: {d:.0}x faster\n", .{
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total_cached / total_compiled,
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});
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}
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std.debug.print("\n", .{});
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}
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// Format time with automatic unit selection (µs or ms)
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fn formatTime(ns: f64) struct { value: f64, unit: []const u8 } {
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const us = ns / 1_000.0;
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if (us < 1000.0) {
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return .{ .value = us, .unit = "µs" };
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} else {
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return .{ .value = us / 1000.0, .unit = "ms" };
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}
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}
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fn loadJson(comptime T: type, alloc: std.mem.Allocator, comptime filename: []const u8) !T {
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const path = templates_dir ++ "/" ++ filename;
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const content = try std.fs.cwd().readFileAlloc(alloc, path, 10 * 1024 * 1024);
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@@ -221,6 +239,7 @@ fn loadTemplate(alloc: std.mem.Allocator, comptime filename: []const u8) ![]cons
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}
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// Benchmark with cached AST (render only) - Best of 5 runs
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// Returns nanoseconds for consistent comparison
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fn benchCached(
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name: []const u8,
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allocator: std.mem.Allocator,
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@@ -230,7 +249,7 @@ fn benchCached(
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var arena = std.heap.ArenaAllocator.init(allocator);
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defer arena.deinit();
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var best_ms: f64 = std.math.inf(f64);
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var best_ns: f64 = std.math.inf(f64);
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for (0..runs) |_| {
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_ = arena.reset(.retain_capacity);
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@@ -242,22 +261,24 @@ fn benchCached(
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return 0;
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};
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}
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const ms = @as(f64, @floatFromInt(timer.read())) / 1_000_000.0;
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if (ms < best_ms) best_ms = ms;
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const ns = @as(f64, @floatFromInt(timer.read()));
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if (ns < best_ns) best_ns = ns;
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}
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std.debug.print(" {s:<20} => {d:>7.1}ms\n", .{ name, best_ms });
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return best_ms;
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const t = formatTime(best_ns);
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std.debug.print(" {s:<20} => {d:>7.1}{s}\n", .{ name, t.value, t.unit });
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return best_ns;
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}
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// Benchmark without cache (parse + render every iteration) - Best of 5 runs
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// Returns nanoseconds for consistent comparison
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fn benchNoCache(
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name: []const u8,
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allocator: std.mem.Allocator,
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source: []const u8,
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data: anytype,
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) !f64 {
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var best_ms: f64 = std.math.inf(f64);
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var best_ns: f64 = std.math.inf(f64);
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for (0..runs) |_| {
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var timer = try std.time.Timer.start();
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@@ -270,15 +291,17 @@ fn benchNoCache(
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return 0;
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};
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}
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const ms = @as(f64, @floatFromInt(timer.read())) / 1_000_000.0;
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if (ms < best_ms) best_ms = ms;
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const ns = @as(f64, @floatFromInt(timer.read()));
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if (ns < best_ns) best_ns = ns;
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}
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std.debug.print(" {s:<20} => {d:>7.1}ms\n", .{ name, best_ms });
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return best_ms;
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const t = formatTime(best_ns);
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std.debug.print(" {s:<20} => {d:>7.1}{s}\n", .{ name, t.value, t.unit });
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return best_ns;
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}
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// Benchmark compiled templates (zero parse overhead) - Best of 5 runs
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// Returns nanoseconds for consistent comparison
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fn benchCompiled(
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name: []const u8,
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allocator: std.mem.Allocator,
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@@ -287,7 +310,7 @@ fn benchCompiled(
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var arena = std.heap.ArenaAllocator.init(allocator);
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defer arena.deinit();
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var best_ms: f64 = std.math.inf(f64);
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var best_ns: f64 = std.math.inf(f64);
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for (0..runs) |_| {
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_ = arena.reset(.retain_capacity);
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@@ -299,10 +322,11 @@ fn benchCompiled(
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return 0;
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};
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}
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const ms = @as(f64, @floatFromInt(timer.read())) / 1_000_000.0;
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if (ms < best_ms) best_ms = ms;
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const ns = @as(f64, @floatFromInt(timer.read()));
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if (ns < best_ns) best_ns = ns;
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}
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std.debug.print(" {s:<20} => {d:>7.1}ms\n", .{ name, best_ms });
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return best_ms;
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const t = formatTime(best_ns);
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std.debug.print(" {s:<20} => {d:>7.1}{s}\n", .{ name, t.value, t.unit });
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return best_ns;
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}
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Reference in New Issue
Block a user