// Pugz - A Pug-like HTML template engine written in Zig // // Quick Start: // const pugz = @import("pugz"); // const engine = pugz.ViewEngine.init(.{ .views_dir = "views" }); // const html = try engine.render(allocator, "index", .{ .title = "Home" }); const builtin = @import("builtin"); pub const pug = @import("pug.zig"); pub const view_engine = @import("view_engine.zig"); pub const template = @import("template.zig"); pub const parser = @import("parser.zig"); pub const mixin = @import("mixin.zig"); pub const runtime = @import("runtime.zig"); pub const codegen = @import("codegen.zig"); // Build step for compiling templates (only available in build scripts) pub const compile_tpls = if (builtin.is_test or @import("builtin").output_mode == .Obj) void else @import("compile_tpls.zig"); // Re-export main types pub const ViewEngine = view_engine.ViewEngine; pub const compile = pug.compile; pub const compileFile = pug.compileFile; pub const render = pug.render; pub const renderFile = pug.renderFile; pub const CompileOptions = pug.CompileOptions; pub const CompileResult = pug.CompileResult; pub const CompileError = pug.CompileError; // Convenience function for inline templates with data pub const renderTemplate = template.renderWithData; // Build step convenience exports (only available in build context) pub const addCompileStep = if (@TypeOf(compile_tpls) == type and compile_tpls != void) compile_tpls.addCompileStep else void; pub const CompileTplsOptions = if (@TypeOf(compile_tpls) == type and compile_tpls != void) compile_tpls.CompileOptions else void;