//! Pugz Benchmark - Template Rendering //! //! This benchmark parses templates ONCE, then renders 2000 times. //! This matches how Pug.js benchmark works (compile once, render many). //! //! Run: zig build bench const std = @import("std"); const pugz = @import("pugz"); const iterations: usize = 2000; const templates_dir = "src/benchmarks/templates"; // Data structures matching JSON files const SubFriend = struct { id: i64, name: []const u8, }; const Friend = struct { name: []const u8, balance: []const u8, age: i64, address: []const u8, picture: []const u8, company: []const u8, email: []const u8, emailHref: []const u8, about: []const u8, tags: []const []const u8, friends: []const SubFriend, }; const Account = struct { balance: i64, balanceFormatted: []const u8, status: []const u8, negative: bool, }; const Project = struct { name: []const u8, url: []const u8, description: []const u8, }; const SearchRecord = struct { imgUrl: []const u8, viewItemUrl: []const u8, title: []const u8, description: []const u8, featured: bool, sizes: ?[]const []const u8, }; pub fn main() !void { var gpa = std.heap.GeneralPurposeAllocator(.{}){}; defer _ = gpa.deinit(); const allocator = gpa.allocator(); std.debug.print("\n", .{}); std.debug.print("╔═══════════════════════════════════════════════════════════════╗\n", .{}); std.debug.print("║ Pugz Benchmark ({d} iterations, parse once) ║\n", .{iterations}); std.debug.print("║ Templates: {s}/*.pug ║\n", .{templates_dir}); std.debug.print("╚═══════════════════════════════════════════════════════════════╝\n", .{}); // Load JSON data std.debug.print("\nLoading JSON data and parsing templates...\n", .{}); var data_arena = std.heap.ArenaAllocator.init(allocator); defer data_arena.deinit(); const data_alloc = data_arena.allocator(); const simple0 = try loadJson(struct { name: []const u8 }, data_alloc, "simple-0.json"); const simple1 = try loadJson(struct { name: []const u8, messageCount: i64, colors: []const []const u8, primary: bool, }, data_alloc, "simple-1.json"); const simple2 = try loadJson(struct { header: []const u8, header2: []const u8, header3: []const u8, header4: []const u8, header5: []const u8, header6: []const u8, list: []const []const u8, }, data_alloc, "simple-2.json"); const if_expr = try loadJson(struct { accounts: []const Account }, data_alloc, "if-expression.json"); const projects = try loadJson(struct { title: []const u8, text: []const u8, projects: []const Project, }, data_alloc, "projects-escaped.json"); const search = try loadJson(struct { searchRecords: []const SearchRecord }, data_alloc, "search-results.json"); const friends_data = try loadJson(struct { friends: []const Friend }, data_alloc, "friends.json"); // Load and PARSE templates ONCE (like Pug.js compiles once) const simple0_tpl = try loadTemplate(data_alloc, "simple-0.pug"); const simple1_tpl = try loadTemplate(data_alloc, "simple-1.pug"); const simple2_tpl = try loadTemplate(data_alloc, "simple-2.pug"); const if_expr_tpl = try loadTemplate(data_alloc, "if-expression.pug"); const projects_tpl = try loadTemplate(data_alloc, "projects-escaped.pug"); const search_tpl = try loadTemplate(data_alloc, "search-results.pug"); const friends_tpl = try loadTemplate(data_alloc, "friends.pug"); // Parse templates once const simple0_ast = try pugz.template.parse(data_alloc, simple0_tpl); const simple1_ast = try pugz.template.parse(data_alloc, simple1_tpl); const simple2_ast = try pugz.template.parse(data_alloc, simple2_tpl); const if_expr_ast = try pugz.template.parse(data_alloc, if_expr_tpl); const projects_ast = try pugz.template.parse(data_alloc, projects_tpl); const search_ast = try pugz.template.parse(data_alloc, search_tpl); const friends_ast = try pugz.template.parse(data_alloc, friends_tpl); std.debug.print("Loaded. Starting benchmark (render only)...\n\n", .{}); var total: f64 = 0; total += try bench("simple-0", allocator, simple0_ast, simple0); total += try bench("simple-1", allocator, simple1_ast, simple1); total += try bench("simple-2", allocator, simple2_ast, simple2); total += try bench("if-expression", allocator, if_expr_ast, if_expr); total += try bench("projects-escaped", allocator, projects_ast, projects); total += try bench("search-results", allocator, search_ast, search); total += try bench("friends", allocator, friends_ast, friends_data); std.debug.print("\n", .{}); std.debug.print(" {s:<20} => {d:>7.1}ms\n", .{ "TOTAL", total }); std.debug.print("\n", .{}); } fn loadJson(comptime T: type, alloc: std.mem.Allocator, comptime filename: []const u8) !T { const path = templates_dir ++ "/" ++ filename; const content = try std.fs.cwd().readFileAlloc(alloc, path, 10 * 1024 * 1024); const parsed = try std.json.parseFromSlice(T, alloc, content, .{}); return parsed.value; } fn loadTemplate(alloc: std.mem.Allocator, comptime filename: []const u8) ![]const u8 { const path = templates_dir ++ "/" ++ filename; return try std.fs.cwd().readFileAlloc(alloc, path, 1 * 1024 * 1024); } fn bench( name: []const u8, allocator: std.mem.Allocator, ast: *pugz.parser.Node, data: anytype, ) !f64 { var arena = std.heap.ArenaAllocator.init(allocator); defer arena.deinit(); var timer = try std.time.Timer.start(); for (0..iterations) |_| { _ = arena.reset(.retain_capacity); _ = pugz.template.renderAst(arena.allocator(), ast, data) catch |err| { std.debug.print(" {s:<20} => ERROR: {}\n", .{ name, err }); return 0; }; } const ms = @as(f64, @floatFromInt(timer.read())) / 1_000_000.0; std.debug.print(" {s:<20} => {d:>7.1}ms\n", .{ name, ms }); return ms; }