const std = @import("std"); const helpers = @import("helpers.zig"); pub const Data = struct {}; pub fn render(allocator: std.mem.Allocator, _: Data) ![]const u8 { var buf: std.ArrayList(u8) = .{}; defer buf.deinit(allocator); try buf.appendSlice(allocator, "
Active
Inactive
"); return buf.toOwnedSlice(allocator); }